Events
SOD Workshop on Strengthening Foundations in 2D Game Design
The primary objective of the two-day Introduction to 2D Game Design workshop was to develop a strong foundational understanding of 2D game development principles and their practical application using industry-standard tools. The workshop focused on building conceptual clarity around how visual systems, physics, animation, and level design integrate to create cohesive, interactive experiences.
It positioned 2D game design not merely as asset placement or scripting, but as a system-driven design process, emphasising structure, player feedback, readability, and gameplay flow. A balanced approach between theory and hands-on practice was maintained throughout the sessions.








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