B. Des Fashion Design
Duration
Eligibility
The candidate seeking admission for the B. Des program should have passed the Pre-University/Higher Secondary/10+2 examination with the Arts/Commerce/Science stream. Obtained at least 45% marks & 40% in the case of candidates belonging to SC/ST and other reserved categories like Category 1 and OBC (2A, 2B, 3A, and 3B) students from Karnataka. Candidates must have appeared in any national-level, state-level, or Presidency University entrance examination like UCEED.
Programme Overview
The Fashion Design Program aims at enabling students to develop technical skills in garment, apparel, and accessory designing and to create aesthetically pleasing and naturally beautiful designs and accessories.
Course Curriculum
- 01DES1007 - Elements and Principles of Design (School Core) - F/S
- 02DES2088 - Concept Development (School Core) - ES/GS/HP
- 03DES1137 - Drawing and Visual Representation (School Core) - S
- 04DES1008 - Materials, Media, Tools and Techniques (School Core) - S
- 05PPS1001 - Introduction to Soft Skills for Designers (School Core) - S HP
- 06ENG1002 - Technical English (School Core) - F GS/HP
- 07DES1138 - Innovation and Ideation (School Core) - F/S/EM ES
- 08DES1141 - Career Orientation Part A (School Core) - EM GS/HP
- 01DES1139 - Design History and Appreciation (School Core) - F HP
- 02DES2082 - Drawing for Designers (School Core) - F GS/HP
- 03DES1140 - Material and Form Studies (School Core) - F HP
- 04ENG2001 - Advanced English (School Core) - F GS/HP
- 05DES1145 - Career Orientation Part B (School Core) - EM GS/HP
- 06DES1144 - Digital Design Aids (School Core) - S HP
- 07DES1018 - Ideation Case Study (School Core) - F/S/EM
- 08PPS1004 - Soft Skills for Designers (School Core) - S HP
- 09CHE1020 - Environmental Studies and Sustainable Development (School Core) - F ES
- 01DESXXXX - Discipline Elective I (Discipline Elective)
- 02DES1019 - Basics of Needle Craft (Program Core) - F
- 03DES1136 - History of Textiles and Costume Studies (Program Core) - F/S/EM HP
- 04DESXXXX - Discipline Elective II (Discipline Elective)
- 05DES2007 - Elements of Fashion Illustration (Program Core) - F/S GS
- 06DES2157 - Basics of Draping and Pattern Making (Program Core) - F
- 07XXXXXX - Open Elective I (Open Elective)
- 08PPS2001 - Reasoning and Employment Skills (School Core) - S HP
- 01DESXXXX - Discipline Elective III (Discipline Elective)
- 02DESXXXX - Discipline Elective IV (Discipline Elective)
- 03DESXXXX - Discipline Elective V (Discipline Elective) - F GS/ES/HP
- 04DES2112 - Clothing Culture and Communication (Program Core) - F/S
- 05DES1039 - Fashion Accessory Design (Program Core) - F GS/ES/HP
- 06XXXXXX - Open Elective II (Open Elective)
- 07DESXXXX - Discipline Elective VI (Discipline Elective)
- 01DESXXXX - Discipline Elective VII (Discipline Elective)
- 02DES2156 - Market Research and Trims Sourcing (Program Core) - F
- 03DES2006 - Analytical Testing for Textile and Apparels (Program Core) - F
- 04DES2008 - Advanced Sewing Techniques (Program Core) - F/S
- 05DES2009 - Advanced Pattern Making (Program Core) - F/S GS
- 06DES2128 - Digital Marketing in Fashion (Program Core) - F/S GS
- 07XXXXXX - Open Elective III (Open Elective)
- 08PPS4002 - Introduction to Aptitude (School Core) - S
- 09DES1041 - Sustainability in Fashion (Program Core) - F/S
- 01DES2011 - Art of Draping (Program Core) - F/S GS
- 02DES1029 - Supply Chain Management (Program Core) - EM/EN
- 03DESXXXX - Discipline Elective VIII (Discipline Elective)
- 04DES1043 - Garment Surface Ornamentation (Program Core) - F/S/EM GS
- 05PPS3017 - Workplace Skills for Designers (School Core) - S HP
- 06DESXXXX - Discipline Elective IX (Discipline Elective) - F/S/EM GS/ES
- 07DESXXXX - Discipline Elective X (Discipline Elective)
- 01DES3001 - Professional Practice I (Program Core) - F/S/EM GS/ES
- 02DESXXXX - Discipline Elective XI (Discipline Elective) - F/S/EM GS/ES
- 03XXXXXX - Swayam Course (Discipline Elective)
- 01DES4001 - Professional Practice II (Program Core) - F/S/EM GS/ES
Programme Educational Objectives
The graduating students after four years of professional education in the Design Professional Program - B. Des (Bachelor of Design):
PEO 1: The graduating student shall become a professional Designer in Fashion Design, Space Design, Product Design, Communication Design.
PEO 2: The graduating student shall become a researcher in Design.
PEO 3: The graduating student shall become an Entrepreneur/Consultant/Design Practitioner.
Programme Outcomes (POs)
Upon successful completion of the program, the students shall be able to:
PO 1: Apply knowledge of fundamental principles of design.
PO 2: Design and conduct experiments, as well as analyze and interpret design data.
PO 3: Design a system, program, component, or process to meet desired needs within realistic constraints such as economic, environmental, social, political, ethical, health and safety, manufacturability, and sustainability.
PO 4: Operate on multidisciplinary teams.
PO 5: Identify, formulate, and solve design problems.
PO 6: Demonstrate professional and ethical responsibility.
PO 7: Interpret effectively.
PO 8: Evaluate the impact of design solutions in a global, economic, environmental, and societal context.
PO 9: Recognize the need for and an ability to engage in lifelong design learning.
PO 10: Identify contemporary design issues.
PO 11: Apply the techniques, skills, and modern design tools necessary for design practice.
PO 12: Apply the design principles and management principles to manage the project of multidisciplinary nature.
Programme Specific Outcomes
On successful completion of the Program, the students shall be able to:
PSO 1: Identify and examine raw materials and constituents required for design innovation and development.
PSO 2: Demonstrate skills in ideation, conceptualization and production of design solutions for manufacturing organizations and design houses.
PSO 3: Apply creative skills to produce sustainable, social and environmental-friendly products and processes.
Student handbook
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Program Regulations
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USP
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Career Opportunities
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Visual Merchandiser
Designs appealing displays to enhance product presentation and customer engagement.
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Fashion Designer
Creates innovative and trendsetting clothing and accessory designs.
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Fashion Analyst
Studies market trends and consumer preferences to guide fashion strategies.
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Fashion Engineer
Combines technology with fashion to develop functional and innovative designs.
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Trend Forecaster
Predicts upcoming fashion trends based on data and cultural influences.
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Store Operations Manager
Oversees retail store activities to ensure efficiency and customer satisfaction.
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Designer Studio Coordinator
Manages creative processes and operations within fashion design studios.